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Home :: Trainings :: E-Learning :: Instructional Design for E-Learning
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This fundamental workshop provides you with a proven step-by-step design process. Learn how to apply the 12-step design cycle and incorporate time-saving shortcuts to simplify your job and produce better courses faster. It gives you plenty of practice so that you will be able to design top-quality courses immediately after the workshop.

 
Workshop Objective
 

To help Instructors master the art and science of Instructional Design so that they can consciously and systematically apply it in the process of designing and developing E-Learning material. This will be accomplished by instruction followed by ample opportunities for practice made available in the hands-on development session.

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Program Contents
 
1. Planning for an e-Learning Development
2. The Analysis phase of Instructional Design
3. Task Analysis to determine scope of content
4. A step by step design procedure that simplifies the job and ensures faster completion
5. Writing Performance Based Learning Outcomes
6. Selecting Instructional Strategies to suit content type
7. Levels of Interactivity
8. Designing Practice Opportunities
9. Designing Tests and Assessment Items to test subject matter mastery
10. Considerations for Media Element Selection
11. Structure and Flow to enable easy subject matter mastery and enhance retention
12. Developing, Packaging and Deploying an E-Learning Courseware for Distribution via an LMS
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Learning Outcomes
 
At the end of the training program, participants will be able to:
1. Effectively plan for an E-Learning development stint by answering the 6 crucial questions of planning
2. Describe the three tasks typically conducted in the Analysis phase

3. Conduct a Task Analysis process and come up wit a content flow chart document that will guide content inclusion in the E-Learning module

4. List, describe and apply the step by step design procedure in order to complete the development task more easily and faster

5. Write Performance Based Learning Outcome statement that contain the three essential components of a Mager objective

6. Identify various Instructional Strategies and map them to the type of content that they are well suited for
7. List the three levels of interactivity that can be used in an E-Learning Module
8. Explain the benefits of allowing ample practice opportunities to learners

9. Design Assessment Items that congruently test the mastery of subject matter as stipulated in the Learning Outcome statements

10. Select Media Elements to be included into the E-Learning Module by filling up the Media Selection matrix form provided

11. Design a structure and flow that allows easy learning and also ensures improved retention of subject matter taught

12. Develop, package and distribute an E-Learning courseware on an LMS

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Target Audience
 
1. New/Experienced Instructors who have no formal training in instructional design
2. Storyboard Developers
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Delivery Methodology
 
1. Lecture
2. Demonstrations
3. Hands-on Development
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Duration
 
Three Days
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Requirement

This training program will require a computer lab sufficiently equipped with the capability to install and run the following software:

1. Microsoft Office 2003 and above
2. ToolBook Instructor 9.5 and above
 
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